Towers are structures that shoot projectiles towards enemy entities. They generally are used for base protection, though they may also be used for bosses, base raiding, or simply just PvPing.
Variants[]
Magic Tower[]
Pushes enemies back by releasing shock waves centered at the tower.
Variant
|
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Maximum
|
1 |
Durability
|
140 |
Speed
|
60 |
Reload
|
8 |
Recipe | |
Wood
|
70 |
Stone
|
20 |
Gold
|
0 |
Rock Tower[]
Has a damage multiplier against buildings.
Variant
|
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---|---|---|---|---|---|---|
Maximum
|
1 | 1 | 1 | 1 | 1 | 1 |
Durability
|
320 | 400 | 480 | 560 | 640 | 720 |
Speed
|
60 | 60 | 60 | 60 | 60 | 60 |
Reload
|
9 | 11 | 9 | 11 | 11 | 11 |
Recipe | ||||||
Wood
|
80 | 90 | 100 | 110 | 120 | 120 |
Stone
|
30 | 40 | 50 | 60 | 70 | 70 |
Gold
|
50 | 100 | 150 | 200 | 250 | 250 |
Electric Tower[]
Shoots a ball of lightning that applies the paralyzed status effect to enemies hit by it.
Variant
|
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---|---|---|---|---|---|---|
Maximum
|
1 | 1 | 1 | 1 | 1 | 1 |
Durability
|
320 | 400 | 480 | 560 | 640 | 720 |
Speed
|
60 | 60 | 60 | 60 | 60 | 60 |
Reload
|
6 | 8 | 6 | 8 | 6 | 6 |
Recipe | ||||||
Wood
|
80 | 90 | 100 | 110 | 120 | 120 |
Stone
|
30 | 40 | 50 | 60 | 70 | 70 |
Gold
|
50 | 100 | 150 | 200 | 250 | 250 |
Fire Tower[]
Shoots a fireball that inflicts burn damage over time to enemies hit.
Variant
|
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---|---|---|---|---|---|---|
Maximum
|
1 | 1 | 1 | 1 | 1 | 1 |
Durability
|
320 | 400 | 480 | 560 | 640 | 720 |
Speed
|
60 | 60 | 60 | 60 | 60 | 60 |
Reload
|
5 | 7 | 5 | 7 | 7 | 7 |
Recipe | ||||||
Wood
|
80 | 90 | 100 | 110 | 120 | 120 |
Stone
|
30 | 40 | 50 | 60 | 70 | 70 |
Gold
|
50 | 100 | 150 | 200 | 250 | 250 |
Repair Tower[]
Repairs allies buildings in range. Also pushes enemies away from it in an AOE around itself.
Variant
|
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---|---|---|---|---|---|---|
Maximum
|
1 | 1 | 1 | 1 | 1 | 1 |
Durability
|
510 | 570 | 630 | 690 | 750 | 900 |
Speed
|
60 | 60 | 60 | 60 | 60 | 60 |
Reload
|
6 | 8 | 6 | 8 | 6 | 6 |
Recipe | ||||||
Wood
|
60 | 90 | 100 | 110 | 120 | 120 |
Stone
|
30 | 40 | 50 | 60 | 70 | 70 |
Gold
|
50 | 100 | 150 | 200 | 250 | 250 |
Plant Tower[]
Deals damage to enemies by firing projectiles. Will heal the owner in proportion of damage dealt to enemies. The owner will not be healed if they are too far away.
Variant
|
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---|---|---|---|---|---|---|
Maximum
|
1 | 1 | 1 | 1 | 1 | 1 |
Durability
|
200 | 240 | 280 | 320 | 360 | 400 |
Speed
|
60 | 60 | 60 | 60 | 60 | 60 |
Reload
|
10 | 12 | 10 | 10 | 10 | 10 |
Recipe | ||||||
Wood
|
60 | 70 | 80 | 90 | 100 | 100 |
Stone
|
30 | 30 | 40 | 50 | 50 | 50 |
Gold
|
60 | 80 | 100 | 150 | 200 | 200 |
Ice Tower[]
Fires a damaging ball of ice that also applies the freeze status effect when hitting enemies, greatly reducing their speed.
Variant
|
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---|---|---|---|---|---|---|
Maximum
|
1 | 1 | 1 | 1 | 1 | 1 |
Durability
|
160 | 200 | 240 | 280 | 320 | 360 |
Speed
|
60 | 60 | 60 | 60 | 60 | 60 |
Reload
|
7 | 9 | 7 | 9 | 7 | 7 |
Recipe | ||||||
Wood
|
80 | 90 | 100 | 110 | 120 | 120 |
Stone
|
30 | 40 | 50 | 60 | 70 | 70 |
Gold
|
50 | 100 | 150 | 200 | 250 | 250 |
Water Tower[]
Shoots a ball of water at an allied entity not at full health. Heals ally hit at 50 HP/sec at maximum level, but will damage enemies hit by it.
Variant
|
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---|---|---|---|---|---|---|
Maximum
|
1 | 1 | 1 | 1 | 1 | 1 |
Durability
|
200 | 240 | 260 | 320 | 360 | 400 |
Speed
|
60 | 60 | 60 | 60 | 60 | 60 |
Reload
|
6 | 8 | 6 | 8 | 6 | 6 |
Recipe | ||||||
Wood
|
80 | 90 | 100 | 110 | 120 | 120 |
Stone
|
30 | 40 | 50 | 60 | 70 | 70 |
Gold
|
50 | 100 | 150 | 200 | 250 | 250 |
Spectrum Tower[]
Shoots 2 projectiles at once: an orb similar to the Spectrum Boss's attack, and a vortex that pulls enemy to its center.
Variant
|
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---|---|---|---|---|---|---|
Maximum
|
1 | 1 | 1 | 1 | 1 | 1 |
Durability
|
320 | 400 | 480 | 560 | 640 | 720 |
Speed
|
60 | 60 | 60 | 60 | 60 | 60 |
Reload
|
10 | 12 | 10 | 12 | 10 | 10 |
Recipe | ||||||
Wood
|
80 | 90 | 100 | 110 | 120 | 120 |
Stone
|
30 | 40 | 50 | 60 | 70 | 70 |
Gold
|
50 | 100 | 150 | 200 | 250 | 250 |
Gallery[]
Magic Tower[]
Plant Towers[]
Fire Towers[]
Ice Towers[]
Electric Towers[]
Repair Towers[]
Water Towers[]
Rock Tower[]
Spectrum Tower[]
Trivia[]
- At maximum level, towers have the same damage and effects as its boss fairy counterparts (without buffs).
- Before the Genie update, players could get any tower at age 3, however, the player now starts with the Magic Tower that would be replaced if you'd reach age 9 with it.
- The Ice Tower used to have the Snow Wolf's ability, and the Electric Tower used to have the Fox's ability.