Bosses are strong entities with various abilities and distinct qualities. They are stationary (cannot move) and appear on the minimap. When a boss is killed, it spawns 3 Legendary tameable baby animals and drops 3 chests. Each chest contains 14,000x Gold, which can be obtained by breaking it. The boss rewards the player who killed it with 20,000x
Gold, 4,000-6,000 experience for them and their pets, as well as 800x
Food (the Gold Golem Boss is an exception in all regards).
Stats[]
Each boss's stats and quirks can be found on their respective pages:
Forest[]
Winter[]
Dark Forest[]
Desert[]
Ocean[]
Volcano[]
BMBs[]
See here for full list of BMBs.
Challenges[]
Trivia[]
- All bosses give the same rewards when killed, except for the Mushroom Boss, which also spawns Black Spiders that last until the
Ocean Biome (don't die when biome changes), and the Gold Golem Boss, which only gives ingredients for a Special potion which spawns a Gold Golem.